Kirill Yunussov Posted February 1, 2018 Posted February 1, 2018 I have a few cases where I need to do a lot of things, resulting in large maps. Is it normal for the Map Editor to get super slow at 40+ map elements Is there a way to speed it up Maybe install a version of the editor on my machine Looking for an answer other than trying to break up the maps. I use Chrome, but see the issue in all browsers. Clearing cache and temp files does not help.
Todd Bailey Posted February 2, 2018 Posted February 2, 2018 Hi Kirill - there could be a few factors in play here. If you have a source or target system which has a lot of metadata it can slow down, but it could be other background processes. I know we've used the product with hundreds of blocks without issue. I'll reach out to you separately to see if we can figure this out.
Kirill Yunussov Posted December 27, 2019 Author Posted December 27, 2019 This is still an issue. Very very difficult to work with maps that are moderate to large in size. UI becomes barely responsive. Makes it very hard to build solutions.
Ash Arendsz Posted January 15, 2020 Posted January 15, 2020 Hi Kirill, I would try to consolidate the logic or split the logic in multiple maps. If it is not possible to consolidate logic or split in multiple maps, within one map, you can also split the logic and group the logic in groups in a IF else tree structure, each branch of the tree is not dependent of the other so you can put them aside using the Group block, while you design and debug each branch separately. When all work is done you can just slide all the branches together. Tip: try different web browsers and see which one works better, also try clearing your browser cache. (also try disabling plugins in your browser, that could help) Typically when you have alot of errors in a map, it will become very slow as re-validation is done and becomes slow at each single error, again grouping and splitting the logic can also help in this scenario.
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